3D Tutorials
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Mech Robot Tutorial in Blender, Autodesk Maya, Photoshop
Mechanical robot tutorial is given here using the different 3D modeling Software. Mech Robot Tutorial in Photoshop In this tutorial, you will learn how to texture a mechanical robot. This will give your robot a more realistic appearance. Mech Robot Tutorial in 3D Mech robot creation in Blender I started by creating a basic robot mesh in Blender. I then added a subsurf modifier to give it a bit more detail. I then added a UV map to the mesh. I then created a new texture in GIMP. I then added the texture to the mesh. I then added a displacement modifier to the mesh, and adjusted the settings to…
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3D Texturing
Textures are images that are wrapped around 3D models to create a more realistic look. There are many different types of textures, including diffuse, normal, specular, and displacement. Diffuse textures are used to create the overall color and appearance of a object. They are usually maps that contain a variety of colors, and are applied to the object’s surface. Normal textures are used to create the bumps and creases on a object’s surface. They are usually maps that contain a variety of normals, and are applied to the object’s surface. Specular textures are used to create the shine and reflections on a object’s surface. They are usually maps that contain…
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3D Textured Metal Cube in Cubebrush
Cubebrush is a brush for painting textures on 3D models. To use, create a new 3D model and select the Cubebrush from the brush selector. Then, select a texture from the texture selector and start painting! The Cubebrush is a brush that lets you paint textures onto 3D models. Get Cubebrush free Cubebrush Tutorial This is a tutorial on how to create a realistic metal texture in Substance Designer. You should now have a white cube. FAQ What is Cubebrush? Cubebrush is a marketplace for digital artists, with a focus on 3D assets and textures. What is this tutorial about? In this tutorial, we will be creating a 3D textured…
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AK47 Gun Texturing Tutorial
Texturing is the process of creating texture on a computer generated virtual object. It is a discrete process which is typically achieved by adding surface detail to the 3D model. The goal of texturing is to create a realistic surface that is visually appealing and readable. The goal of texturing is to create a realistic surface that is visually appealing and readable. AK47 Gun Texturing Using Photoshop In this tutorial, we will be texturing an AK47. We will be using Photoshop to texture the gun. Open up Photoshop and create a new document. Select the “Rectangle Tool” and create a rectangle that is the size of your gun. Fill the…
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Girl and Dog Creation in Zbrush
In this tutorial, the creation of girl and dog starting with the concept, sculpting in ZBrush, modeling with Blender, retopology and UVs in Maya, and using Substance Painter to apply the textures. The lighting and the render was made in Blender, and finally post-production with Photoshop. First of all select the concept. Select the image as reference. Blockout & Camera First in Blender, move the camera and set up the concept as a background image, adjust the resolution if necessary and then with basic shapes (using mainly primitives) start the block out. This part is very important because you need to organize volumes and place the objects in order to…
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Motorcycle Modeling in Maya
Motorcycle modeling in Maya is a challenge. It becomes easy if we use more programs along with Maya. If we use Maya and NURBS and quads, in ZBrush with Fusion 360. 1. References The step towards motorcycle modeling in Maya is to have and collect the parts, components of motorcycle and all the possible references. After that, the next part is to divide motorcycle modeling into sections and start the bike modeling. 2. Hard Surface Modeling Before starting modeling with topology, we must understand this simple concept, of maintaining quads in an orderly way so that when we apply a subdivision to the model it maintains a beautiful curve. The…
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Introduction to Blender
Blender is a free and open-source 3d modeling software for beginners. It’s great software for hobbyists. Blender is now an industry-standard 3d software because many startups, small studios use Blender as the main 3d software. Blender has great 3d modeling and sculpting tools but It’s mostly used for 3d modeling purposes. It also has great motion graphic features but they are limited compared to Cinema4d. If you are looking for free 3d modeling software for commercial and personal use then Blender is for you. Here is a complee comparision of Blender and Cinema 4D. Features:- Huge list of modifiers Seamless sculpting Story art and drawing
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Flipped Normals – Introduction to Substance Painter [Review]
Today I review one of the most popular Flipped Normals Introduction to Substance Painter courses. Should you buy Flipped Normals – Introduction to Substance Painter course or not? It is worth it or not. Who is Your Insturctor Your Instructor is a senior texture artist and he is worked on many popular Hollywood movies such as Batman vs Superman, Pacific Rim, Uprising, Venom name of a few. Course Introduction This is a great course to learn Substance Painter for beginners. For this course, you need Autodesk Maya and Substance Painter. In this course, you will learn various things such as PBR workflow, hard surface texturing, etc. This course is divided into two sections: Introduction and Painting the fan.…